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0:00 Intro
0:34 Items
1:05 Vampiric Scepter
1:17 Shieldbow
2:09 Blade of the ruined king
2:27 Runes
2:36 Ravenous hunter
3:34 Conclusion
3:55 Outro
Concepts: Concepts: Best ADC 11.5, Best support 11.5, best mid laners 11.5, best junglers 11.5, best top laners 11.5, patch 11.5 rundown, 11.5 lol, 11.5 changes, item buffs 11.5, black cleaver buffs 11.5, Maw of Malmortius buffs 11.5, Serpent’s Fang buffs 11.5, stridebreaker changes 11.5, Pyke buffs 11.5, Karma buffs 11.5, Trundle buffs 11.5, Master Yi buffs 11.5, Sejuani buffs 11.5, Jax buffs 11.5, Kog’maw buffs 11.5, Seraphine nerfs 11.5, Udyr nerfs 11.5, Rammus nerfs 11.5, Shaco nerfs 11.5, Rell nerfs 11.5, Azir nerfs 11.5, Senna nerfs 11.5, Gragas nerfs 11.5,
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Tag: lol patch, proguides, league of legends, league of legends pro guides, league of legends patch 11.6, lol patch 11.6, lol patch 11.6 changes, league 11.6 future changes, upcoming item changes 11.6, league lifesteal nerfs, league of legends lifesteal nerfs, blade of the ruined king nerfs, ravenous hunter nerfs, immortal shieldblow nerfs, immortal shieldbow nerfs 11.6, vampiric scepter nerfs, league patch 11.6 item changes, league 11.6 patch notes, league 11.6 rune changes
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Maybe healing supports will actually have a job to do and stop building ap.
I stop playing yone, his life steal items get buffed a bit.
I start playing samira,they nerf her
I start using irelia, botrk gets nerfed
增强维克托吧
Good
Kangas is a chad uwu
Aatrox is dead lol
Put stridebreaker on 0.5s cd. It's too long rn, ppl can't spam it enough 😀
That’s the point of a nerf. Make it less picked
I mean Aatrox is suicidal but man
He doesn’t want to be a troll pick
He wants to die in a fight
Not die cause fuck healing
So what your saying is that adc got a massive buff cause we can actually do damage now? Sweet
Revitalize was already better on aatrox when they changed his ult
I just dont see the problem with healing. There are so many variations to the grevius wounds items and they are so cheap and effective.
I will be satisfied when they remove Conqueror, Ravenous Hunter, Legend Bloodline and all Non-Start-Lifesteal-Items.
#BUFFAZIR
ofc they are nerfing the ad items and champions always.But the ap champions are never being touched.OFC nerf all the defensive and goodie stats on the ADs but leave zonya untouched.Leave hourglass untouched.Fkin degenerates thats what riot games are!
They massacared my boy aatrox 🙁
Imagine nerfing jungle monsters making less junglers viable AND THEN nerfing the rune which will even make less junglers viable. Riot barely gives a fuck and just want lee sin meta again cause no one is using that expensive skin they recently gave him
As an illaoi main, this is sad news… Illaoi struggles with movement, and because of that she relies heavily on healing because she cannot escape once she goes in. Prior to season 11, deaths dance was often my first item on her. But with all these healing nerfs, it's basically relying on her passive healing which isn't enough to survive many fights. She's already below a 50% win rate. On one hand, I can understand why they're nerfing healing game wide. But for champions like illaoi that really rely on healing to even be viable, I wish they'd buff those champions individually as they're nerfing the items collectively.
Nerfing ravenous isn’t the answer. Preventing omnivamp stacking is the answer, builds with ravenous and bloodthirster are the very cancer that need to get nerfed, yet I see no change to bloodthirster.
Or champs with builtin lifesteal or omnivamp like Fiora nasus etc that then build ravenous hydra and have 20% lifesteal, this is the cancer of excessive healing.
IMO healing should be delayed as well to outside of combat, even with a 1s delay. This would prevent these bullshit scenarios where a Fiora with ravenous hydra just 1v5 an entire team completely out healing all incoming damage
Prevent lifesteal stacking and you’ll blossom a much more varied set of choices and fairer fights where champs can’t just outheal incoming damage.
i think they should leave the 1% to begin with and go down to 1.5% instead of 1.7 for rav hunter.
4:20 ayyyyyyyyyyyyyyyyyyyyyyyyyyy
They just need to nerf the lifesteal off minions. Not the lifesteal in general.
Ow men so fun HECARIM!
Another nerf of steraks and stridebreaker for darius 🙁
Give ADCs and 2 wind shitters an item buff nerf every other champ that tries to have a decent lifesteal
TY RITO
Healing is practically useless now. Aatrox is being kicked despite being dead already. Rhaast is only olayable by his sustain rather than healing. Goredrinker used by both champs is futile now, since when you get burst after the heal, you lose that heal faster than light. It will probably be gutted at the end of the year.
I know thats this souds insane complex and inovating, but how about buff the weak champions instead of nerf the great ones, crazy right?
i think these nerfs are really bad i wish riot knew how to actually fix their game and listen to the community
so this champs will just need a soraka or yummi int the team well done riot -_-
Thank God. It's so horrible t rying to take down someone when they just keep healing back any damage you do, whilst dealing 10x that in DMG… it's ridiculous!
How about they make it so the healing you get from all lifesteal items is overtime and partially instantly. Maybe that could work. Just a thought.
Funny thing, if your team decides to actually build anti healing then healing is normally close to useless but due to the huge amount of people including pros not buying it and just crying, riot decides to nerf something balanced amazing xD.
I love that they made kiting camps way less relevant and required and then nerf the rune that sustains junglers when they clear camps.
it really shows that none of them understand the game or care that graves, hecarim, nunu and other champs with innate healing that lets them influence earlygame are perma S tier for half a year now
I guess taliyah gets another indirect nerf to her clear again.
Trundle can be the perfect analogy to them balancing jungle. Something becomes viable, then meta, then pro-play viable, then widely used and oversaturated because its just better quality of life. then they start nerfing shit to the point of being solo queue draft dodge tier and forget why they nerfed that half a year or so later and bring it back gradually completing the cycle
Cool now if they can nerf enchanter healing or make grevious wounds actually do something then we'll be somewhere. Sick of seeing shit like a Yuumi healing once and restoring half someone's health.